PUN Classic (v1)、PUN 2 和 Bolt 處於維護模式。 PUN 2 將支援 Unity 2019 至 2022,但不會添加新功能。 當然,您所有的 PUN & Bolt 專案可以用已知性能繼續運行使用。
對於任何即將開始或新的專案:請切換到 Photon Fusion 或 Quantum。
IEntityReplicationFilter
IEntityReplicationFilter
lets you determine whether the entity should replicate to the specific connection.
C#
public class EnemyController : Bolt.EntityEventListener<IEnemyTest>, Bolt.IEntityReplicationFilter
{
/**
* Filters out any package to be
* sent to a target connection
* @param connection Target player connection
* @return True if the target connection should
* receive updates from this entity
*/
public bool AllowReplicationTo(BoltConnection connection)
{
return (myDistance < 1000f);
}
}
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